The Barbarian has access to 23 different skills in Diablo 4. Most skills also have an “enhanced” version as well as two mutually exclusive upgrades that improve them in various ways.
This section provides a brief overview of the Barbarian skills as well as their enhancements and upgrades.
For a detailed list of Barbarian talents, refer to our Barbarian passives page.
For more general information about the Barbarian class, refer to our Barbarian Guide.
Barbarian Leveling GuideBarbarian Basic Skills
Basic Skills are spammable skills whose primary purpose is to generate Fury for skills of the Core category. By virtue of being free and having no cooldown, they are also used to fill dead time while waiting for other, more powerful skills to be available.
Bash
Fury Generation | 10 |
Lucky Hit Chance | 50% |
Damage Type | Physical |
Description | Bash the enemy with your weapon, dealing 30% damage. After bashing enemies 4 times, your next Bash will Stun for 1.25 seconds, this increases to [2] seconds if using a Two-Handed weapon. |
Enhanced Bash | Damaging a Stunned enemy with Bash grants you 20% Maximum Life as Fortify. Double this amount when using a Two-Handed weapon. |
Battle Bash | Damaging a Stunned enemy with Bash generates an additional [3] Fury, or [4] Fury if using a Two-Handed weapon. |
Combat Bash | After Critically Striking [4] times with Bash using a Two-Handed weapon, your next Core or Weapon Mastery Skill will Overpower. |
Flay
Fury Generation | 9 |
Lucky Hit Chance | 50% |
Damage Type | Physical |
Description | Flay the enemy, dealing 5% damage and inflicting 36% Bleeding damage over 5 seconds. |
Enhanced Flay | Flay has a 10% chance to make the enemy Vulnerable for 2 seconds. Double this chance when using a Two-Handed weapon. |
Battle Flay | When Flay deals direct damage to an enemy, they take x10% increased Bleeding damage from you for the next 3 seconds. |
Combat Flay | When Flay deals direct damage to an enemy, you gain 3% Damage Reduction and 10% [[x] Damage] Thorns for [3] seconds. This stacks up to [4] times. |
Lunging Strike
Fury Generation | 9 |
Lucky Hit Chance | 50% |
Damage Type | Physical |
Description | Lunge forward and strike an enemy for 30% damage. |
Enhanced Lunging Strike | Lunging Strike deals x30% increased damage and Heals you for 2% Maximum Life when it damages a Healthy enemy. |
Battle Lunging Strike | Lunging Strike also inflicts 20% Bleeding damage over 5 seconds. |
Combat Lunging Strike | Critical Strikes with Lunging Strike grant you Berserking for 1.5 seconds. |
Frenzy
Fury Generation | 4 |
Lucky Hit Chance | 30% |
Damage Type | Physical |
Description | Unleash a rapid flurry of blows, dealing 22% damage with each pair of hits. If Frenzy hits an enemy, its Attack Speed is increased by +20% for 3 seconds, up to 60%. |
Enhanced Frenzy | While Frenzy is granting60%] bonus Attack Speed, it also generates 3 additional Fury. |
Battle Frenzy | While Berserking, your other skills gain +5% Attack Speed for each stack of Frenzy you have. |
Combat Frenzy | You gain 8% Damage Reduction for each stack of Frenzy you currently have. |
Barbarian Core Skills
Core Skills are the main sources of damage of the Barbarian. Although they have no cooldown, the main limiting factor of Core Skills is their Fury cost.
Hammer of the Ancients
Fury Cost | 35 |
Lucky Hit Chance | 50% |
Damage Type | Physical |
Description | Slam your hammer down with the fury of the Ancients, dealing 50% damage to a concentrated area. |
Enhanced Hammer of the Ancients | Gain 3% more Fury for [5] seconds for each enemy damaged by Hammer of the Ancients, stacking up to [10] times. |
Furious Hammer of the Ancients | Hammer of the Ancients deals 1% additional damage for each point of Fury you had when using it. |
Violent Hammer of the Ancients | After Overpowering with Hammer of the Ancients, you deal 30% more damage for 5 seconds. |
Rend
Fury Cost | 35 |
Lucky Hit Chance | 33% |
Damage Type | Physical |
Description | Cleave enemies in front of you, dealing 12% damage and inflicting 96% Bleeding damage over 5 seconds. |
Enhanced Rend | Dealing direct damage with Rend extends the duration of Vulnerable on enemies by 2 seconds. |
Furious Rend | Direct damage with Rend grants 4 Fury per enemy hit, up to a maximum of 20 Fury. |
Violent Rend | Rend deals x12% increased damage to Vulnerable enemies. |
Upheaval
Fury Cost | 40 |
Lucky Hit Chance | 25% |
Damage Type | Physical |
Description | Tear into the ground with your weapon and fling debris forward, dealing 77% damage. |
Enhanced Upheaval | Upheaval has a 20% chance to Stun all enemies it damages for 2.5 seconds. |
Furious Upheaval | Dealing direct damage to an enemy with a Skill that is not Upheaval causes your next cast of Upheaval to deal 12% increased damage, stacking up to 6 times. |
Violent Upheaval | If Upheaval damages at least [2] enemies, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies. |
Double Swing
Fury Cost | 25 |
Lucky Hit Chance | 30% |
Damage Type | Physical |
Description | Sweep your weapons from opposite directions, dealing 36% damage with each weapon. Enemies caught in the center are damaged by both. |
Enhanced Double Swing | If Double Swing damages a Stunned or Knocked Down enemy, gain 25 Fury. |
Furious Double Swing | Casting Double Swing while Berserking grants 2 additional seconds of Berserking. |
Violent Double Swing | Hitting an enemy with both hits of Double Swing makes them Vulnerable for [1] second. |
Whirlwind
Fury Cost | 25 per second |
Lucky Hit Chance | 20% |
Damage Type | Physical |
Description | Rapidly attack surrounding enemies for 17.33% damage. |
Enhanced Whirlwind | Gain 1 Fury each time Whirlwind deals direct damage to an enemy, or 4 Fury against Elite enemies. |
Furious Whirlwind | While using a Slashing weapon, Whirlwind also inflicts 40% of its Base damage as Bleeding damage over 5 seconds. |
Violent Whirlwind | After using Whirlwind for 2 seconds, Whirlwind deals 30% increased damage until it is cancelled. |
Barbarian Defensive Skills
Defensive Skills revolve around protecting the Barbarian and their allies through powerful protective effects or crowd control.
Challenging Shout
Cooldown | 25 seconds |
Description | Taunt Nearby enemies and gain 40% Damage Reduction for 6 seconds. |
Enhanced Challenging Shout | While Challenging Shout is active, gain 20% bonus Maximum Life. |
Strategic Challenging Shout | While Challenging Shout is active, gain Thorns equal to 30% of your Maximum Life. |
Tactical Challenging Shout | While Challenging Shout is active, you gain 3 Fury each time you take damage. |
Ground Stomp
Fury Generation | 25 |
Cooldown | 16 seconds |
Lucky Hit Chance | 33% |
Damage Type | Physical |
Description | Smash the ground, dealing 9.5% damage and Stunning surrounding enemies for 3 seconds. |
Enhanced Ground Stomp | Increase Ground Stomp’s duration by 1 second. |
Strategic Ground Stomp | Reduce the Cooldown of your Ultimate Skill by 1 second for each enemy damaged by Ground Stomp. |
Tactical Ground Stomp | Ground Stomp generates 25 Fury. |
Iron Skin
Cooldown | 14 seconds |
Description | Steel yourself, gaining a Barrier that absorbs 50% of your missing Life for 5 seconds. |
Enhanced Iron Skin | Iron Skin’s Barrier absorbs [0 * 100|%|] more of your Maximum Life. |
Strategic Iron Skin | Iron Skin also grants 15% Maximum Life as Fortify. Double this amount if cast while below 50% Life. |
Tactical Iron Skin | While Iron Skin is active, Heal for 10% of the Barrier‘s original amount as Life per second. |
Rallying Cry
Fury Generation | 20 |
Cooldown | 25 seconds |
Description | Bellow a rallying cry, increasing your Movement Speed by +30% and Resource Generation by 40%[x] for 6 seconds, and Nearby allies for 3 seconds. |
Enhanced Rallying Cry | Rallying Cry grants you Unstoppable while active. |
Strategic Rallying Cry | Rallying Cry grants you 10% Maximum Life as Fortify. While Rallying Cry is active, you gain an additional 2% Maximum Life as Fortify each time you take or deal direct damage. |
Tactical Rallying Cry | Rallying Cry generates 20 Fury and grants you an additional 20%[x] Resource Generation. |
Barbarian Brawling Skills
Brawling Skills provide a wide array of utility, including mobility.
War Cry
Cooldown | 25 seconds |
Description | Bellow a mighty war cry, increasing your damage dealt by x15% for 6 seconds, and Nearby allies for 3 seconds. |
Enhanced War Cry | War Cry grants you Berserking for 4 seconds. |
Mighty War Cry | War Cry grants you 15% Maximum Life as Fortify. |
Power War Cry | If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by an additional 10%[x]. |
Kick
Cooldown | 17 seconds |
Charges | 2 |
Lucky Hit Chance | 40% |
Damage Type | Physical |
Description | Throw a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 54% damage and are Stunned for 3 seconds. |
Enhanced Kick | Damaging enemies with Kick makes them Vulnerable for 4 seconds. |
Mighty Kick | Kicked enemies deal 54% damage to enemies they collide with while being Knocked Back. Enemies damaged this way are Knocked Down for 2 seconds. |
Power Kick | If Kick damages an enemy, it consumes all of your Fury and deals an additional 20% damage per 10 Fury spent. Kick no longer Knocks Back enemies. |
Leap
Cooldown | 17 seconds |
Lucky Hit Chance | 66% |
Damage Type | Physical |
Description | Leap forward and then slam down, dealing 33% damage and Knocking Back surrounding enemies on impact. |
Enhanced Leap | If Leap doesn’t damage any enemies, its Cooldown is reduced by 4 seconds. |
Mighty Leap | Enemies damaged by Leap are Slowed by 70% for 5 seconds. |
Power Leap | If Leap damages at least one enemy, gain 40 Fury. |
Charge
Cooldown | 17 seconds |
Lucky Hit Chance | 33% |
Damage Type | Physical |
Description | Become Unstoppable and rush forward, pushing enemies with you then swinging through them for 25% damage and Knocking them Back. |
Enhanced Charge | Enemies who are Knocked Back into terrain by Charge take 150% damage and are Stunned for 3 seconds. |
Mighty Charge | Damaging enemies with Charge makes them Vulnerable for [x] seconds. |
Power Charge | Reduce Charge’s Cooldown by 3 seconds, up to a maximum of 9 seconds. Charging a boss will reduce the coolwodn by 6 seconds. |
Barbarian Weapon Mastery Skills
Weapon Mastery Skills are situational but powerful offensive skills with a relatively long cooldown.
Rupture
Cooldown | 10 seconds |
Lucky Hit Chance | 50% |
Damage Type | Physical |
Description | Skewer enemies in front of you, dealing 13% damage, then rip your weapon out, damaging enemies for their total Bleeding amount and removing all Bleeding damage from them. |
Enhanced Rupture | Ripping your weapon out of enemies during Rupture causes an explosion that deals 70% Bleeding damage over 5 seconds. This damage is increased by x10% for each 50 Strength you have. |
Fighter’s Rupture | Hitting at least 1 enemy with Rupture Heals you for 22% of your Maximum Life. |
Warrior’s Rupture | Hitting enemies with Rupture increases your Attack Speed by 40%[x] for 5 seconds. |
Death Blow
Cooldown | 15 seconds |
Lucky Hit Chance | 50% |
Damage Type | Physical |
Description | Attempt a killing strike, dealing 1.2*100% damage to enemies in front of you. If this kills an enemy, its Cooldown is reset. If this kills an enemy, a Charge is refunded. |
Enhanced Death Blow | Death Blow deals 150%[x] increased damage to Bosses. |
Fighter’s Death Blow | If Death Blow damages at least one enemy, gain 20 Fury. |
Warrior’s Death Blow | If Death Blow damages at least one enemy, gain Berserking for 3 seconds. |
Steel Grasp
Cooldown | 11 seconds |
Charges | 2 |
Lucky Hit Chance | 25% |
Damage Type | Physical |
Description | Throw out a trio of chains that deal 23% damage and Pull In enemies. |
Enhanced Steel Grasp | Steel Grasp also makes enemies Vulnerable for 2.5 seconds. |
Fighter’s Steel Grasp | If Steel Grasp damages an enemy, gain Berserking for 2 seconds. |
Warrior’s Steel Grasp | Steel Grasp gains 1 additional Charge. |
Barbarian Ultimate Skills
Ultimate Skills are extremely powerful skills with a cooldown to match. Their use is typically reserved for dispatching powerful enemies. Only one Ultimate Skill may be equipped at a time.
Wrath of the Berserker
Cooldown | 60 seconds |
Description | Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds. |
Prime Wrath of the Berserker | While Wrath of the Berserker is active, gain [0.2 * 100|%+|] increased Movement Speed and increase Fury Generation by [0.3 * 100|%x|]. |
Supreme Wrath of the Berserker | While Wrath of the Berserker is active, every 50 Fury you spend increases Berserk‘s damage bonus by 100%[x]. |
Iron Maelstrom
Cooldown | 60 seconds |
Lucky Hit Chance | 24% |
Damage Type | Physical |
Description | Activate three times to attach chains to each of your weapons and perform an attack: First, your Two-Handed Bludgeoning weapon slams into the ground, dealing 60% damage and Stunning enemies for 2 seconds. Next, your Two-Handed Slashing weapon swipes in front of you, dealing 20% damage and inflicting 1.2*100% Bleeding damage over 5 seconds. Finally, your Dual Wield weapons swing around you, dealing 32.5% damage per hit. |
Prime Iron Maelstrom | Iron Maelstrom gains +10% increased Critical Strike Chance and deals x20% increased Critical Strike Damage. |
Supreme Iron Maelstrom | Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom’s Cooldown by 1 second. |
Call of the Ancients
Cooldown | 50 seconds |
Lucky Hit Chance | 30% |
Description | Call upon 3 Ancients to aid you in battle for 6 seconds. Korlic leaps at enemies, dealing 104% damage and swings his weapons in a frenzy, dealing 39% damage per hit. Talic spins in a whirlwind rapidly attacking enemies for 65% damage. Madawc upheaves the ground, dealing 195% damage. |
Prime Call of the Ancients | While Call of the Ancients is active, gain +10% bonus Attack Speed and x10% increased damage. |
Supreme Call of the Ancients | Each of the Ancients gains additional power: Korlic: You gain 10 Fury each time Korlic damages an enemy with his Frenzy. Talic: Enemies are Slowed by 50% for 1 second when damaged by his Whirlwind. Madawc: 30% chance to Stun enemies for 3 seconds when using his Upheaval. |
Barbarian Dismount Skill
While mounted, the Barbarian has access to a unique Dismount Skill which causes the Barbarian to jump off their mount and slam into the ground twice, dealing damage to and stunning nearby enemies.